![]() ![]() In 2 a late game skill also allows them to ensnare the smaller ones and throw them into nasty and deadly hazards. In Trine 1 he can turn the triangle platform into explosives. Not the Intended Use: The Conjured Boxes are not meant to be used as weapons, but a ruthless player can weaponrize them by dropping said objects on enemies to crush them.Elite Mooks and bosses are immune to this, though. In the second and fourth games Amadeus can levitate enemies with a certain skill. He can also use them as bludgeons against enemies. Mind over Matter: Amadeus can levitate any object not attatched to the ground and put where he wants, as long as he's not standing on it.Long-Range Fighter: Amadeus is best used with his unorthodox ways of fighting staying as far as possible from combat since he has to stay in place while using his spells or levitating enemies or things to use against them.Locked into Strangeness: His hair was turned prematurely white by an accident in potions class.Heart Is an Awesome Power: Conjuring items out of thin air doesn't seem like an awesome power in a High Fantasy world where there are dragons and elemental slinging wizards up the wahzoo, but Amadeus is one of, if not the, most useful character to solve puzzles in every game of the series.Gameplay and Story Integration: In Nine Parchments, he still can't learn how to throw a fireball. ![]() Flash Step: His "Blink" ability in Trine 4.However he never gets cold feet and sticks to his friends until the end. Cowardly Lion: In Trine 2 Amadeus is almost always the first to note something dangerous.Come the second game and he becomes basically a Henpecked Husband going as far as comparing his wife to a dragon. Character Development: In the first game Amadeus tries to be a charming wizard. ![]()
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